Last month, the world was informed that the Gibraltar Blockchain Exchange will roll out its very own initial coin offering (ICO). The ICO offering commenced on February 7 and will close three days from now. Two days after the ICO offering began, Reuters reported that the public should expect in the coming weeks to see a draft law surface from both the Gibraltar government and Gibraltar Financial Services Commission. Reportedly, the draft law will put forth the ICO regulations in the British overseas territory. For those who don’t know, the Gibraltar Blockchain Exchange is a subsidiary of the Gibraltar Stock Exchange, which is an extremely crypto-friendly exchange. According to lawmakers, this is significant news as the draft law marks the first ever set of ICO regulations. The draft law that is thought to surface in the next couple of weeks will help to regulate the sale, promotion, and distribution of digital tokens on the British overseas territory.
World of Ether, an Ethereum based crypto collectible game, has just sealed a partnership that will catapult the game straight to the top. The team behind the project is steadily ramping up for their Q1 release and to date, has sold 1711 “presale” eggs on the game’s site. Each egg hatches into a monster that you can either collect, battle, breed, sire or sell. The community around the game is buzzing as players anxiously await new and emerging details on the game’s intricacies. Well, folks, the team at World of Ether has officially partnered with Coinbase’s app, Toshi. Toshi is a mobile browser for the Ethereum blockchain, and it allows users on their mobile devices to interface with decentralized applications (dApps). This is huge news for egg holders as originally the game could only be accessed via desktop, with MetaMask. With this new partnership, users can play World of Ether anywhere.
A cryptocurrency or digital currency is essentially virtual funding managed by sophisticated encryption methods, collectively known as cryptography. It first manifested back in 2009 in the form of bitcoin and subsequently, there have been hundreds more that have followed. While the number of users of Bitcoin has been growing rapidly since its inception, it really became a subject of immense media scrutiny in April of 2013 when it reached a record peak of $266 per coin which was a 10-fold expansion from a previous couple of months. At its peak, Bitcoin retained a market value of up to $2 billion but subsequently sustained a 50% plunge which was more or less the spark to an intense and ongoing debate regarding the idea of a cryptocurrency future in general. Will we one day make the leap from the use of tangible fiscal currencies to virtual currencies that will be traded entirely over the internet? If so, what should we expect? The key factor to look at here is Bitcoin.
It was announced yesterday that BitGrail, the Italian cryptocurrency exchange, lost 17 million of the cryptocurrency NANO (XRB). To date, the hack is worth over $170 million USD. A week ago, RaiBlocks rebranded to Nano and jumped in price nearly 40% in 24 just hours.The rebranding was highly anticipated by most in the project’s community but not all were certain it would be the best move. Non-the-less, it seemed to have been a positive move until now. Nano provides fast, easy and free transactions on its blockchain. These transactions can be done on an app or your desktop computer, making it extremely convenient to use.
Blockchain-based games have become a hot commodity in the cryptocurrency space. Ethereum-based CryptoKitties was the first game to take off on the market and since its inception, more and more games are being released. Etheremon is the latest game to be launched on the Ethereum blockchain. The idea of gaming on the blockchain is very new. The traditional game is controlled by a company and the game behavior can be changed easily by them. As a decentralized application, no one controls this game, and no one can take away your assets or cheat you in this world. It is immune to any outside influence as it’s guaranteed to execute only what the smart contracts were programmed to do. Moreover, because Ethereum runs on thousands of machines simultaneously, the services are provided with a 100% uptime guarantee. In Etheremon, all players share the same world. For example, there are only 195 Pangrass, so the maximum number of players that can have Pangrass at any particular time is 195. Users can also play with others via battle modes. It is similar to any online games, but there is no centralized server, all actions are done via Ethereum network. From those attributes, players can earn money from playing. Players can sell, lend their Etheremon to others, and as the resources are limited and transparent, there is a need for collecting them. It is similar to Bitcoin, there is a limit cap and no one controls it.